How how how how how
How how how how how how how
How the fuck even
The name's Corwin. You might know me, if not, you should probably fix that. I like playing all sorts of games, listening to quality music, and lurking around fandoms. This is described in further detail by the "more about me..." link.
Click the little button down labeled "contact info" to find me other places
MOMA INCORPORATES VIDEO GAMES INTO ITS PERMANENT COLLECTION
In what they describe as the “seedbed for an initial wish list of about 40 to be acquired in the near future,” MoMA has acquired a 14 video games into their permanent collection, which will be displayed as art in a bevy of unique ways. While some games may be playable in their entirety, others (like EVE Online) have been treated to a guided tour by designers in collaboration with curators to provide the experience to art viewers. From the museum’s press release:
Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity. Our criteria, therefore, emphasize not only the visual quality and aesthetic experience of each game, but also the many other aspects—from the elegance of the code to the design of the player’s behavior—that pertain to interaction design. In order to develop an even stronger curatorial stance, over the past year and a half we have sought the advice of scholars, digital conservation and legal experts, historians, and critics, all of whom helped us refine not only the criteria and the wish list, but also the issues of acquisition, display, and conservation of digital artifacts that are made even more complex by the games’ interactive nature. This acquisition allows the Museum to study, preserve, and exhibit video games as part of its Architecture and Design collection.
Check out the entire self-aware press release here, which describes the challenge of incorporating the selected games into a collection on design, and also the challenge of creating such a short list from such a wide and far-reaching selection.THANK THE HEAVENS
Yes. Good.
This makes me very pleased.
serotonin - happiness, satisfaction
dopamine - love, passion, pleasure
acetylcholine - learning, memory, dreamingWANT
A quick Danger (+ Franck) for chokotv!!
Not a full-body but I’ve had this composition in my head and wanted to get it out. There will definitely be more in the future.
Done at last.
Also, I just realized I listened to AnCo’s “Winter Wonderland” the entire time I worked on this. …That’s about …four hours.
How how how how how
How how how how how how how
How the fuck even
Robo - ozwalled
“Sound Wave” sculpture by Jean Shin - made out of melted records on wooden armature.
Records were melted and sculpted to form a cascading wave, dotted with bursts of colorful labels. The resulting structure speaks to the inevitable waves of technology that render each successive generation of recordable media obsolete.
(Source: svdp)
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